I'm currently working on the textures for this model. I mapped it in UVLayout, it's a very neat piece of software, really easy to use! The diffuse map is almost finished, i still have to paint over the texture seams and refine some details, then i'll move on to drawing the specular and bump maps. I'm using mental ray fast skin material, and I think it's working pretty damn well, although i'm not quite done setting it up yet.
here's some arm and hand detail so far. Still a bit much sub surface scattering ont he fingers i guess
aaaand a legs closeup!